Royal Shakespeare Company partners with iNK Stories for Macbeth-inspired video game 'Lili'
Royal Shakespeare Company partners with iNK Stories for Macbeth-inspired video game 'Lili'#1
Posted: 1/24/25 at 4:11pm
https://variety.com/2025/gaming/news/macbeth-video-game-royal-shakespeare-company-zar-amir-1236283055/
"Leading Shakespeare academic Emma Smith from Hertford College, Oxford, who worked on the text adaptation, suggests the Bard himself would approve: 'Forget the old chestnut that Shakespeare would be writing for Hollywood if he were alive now: what Lili makes absolutely clear is - he’d be writing for gaming.' "
The game will be released later this year.
Royal Shakespeare Company partners with iNK Stories for Macbeth-inspired video game 'Lili'#2
Posted: 1/24/25 at 5:31pm
Aw, fmv :/
I'd still like to check it out, though.
Royal Shakespeare Company partners with iNK Stories for Macbeth-inspired video game 'Lili'#1
Posted: 4/22/26 at 9:20am
I'm more interested in how they implement player interaction, whether it'll be something like a narrative game where you influence the development, or a more linear story. Because if it's just a retelling, it can be boring, but if they give options and moral dilemmas, it's on a different level. I've seen similar experiments with classics before and not all of them worked, because it's difficult to find a balance between respect for the original and the modern format. But if they do it right, it can really interest those who would never have opened the play itself. Sometimes when I watch such projects, I read various reviews and explanations, I even came across a JeetCity casino overview where they analyze the approach and details, and it reminds me that everything is decided by the implementation. So the idea is cool, but everything will depend on how it is brought to the end.
Updated On: 4/27/26 at 09:20 AMVideos
