I didn't mean to lash out at you, mikem.
You would KNOW if a sound design sucked. Sound design starts with audibility and intelligibility but it does NOT end there. Yes, they add in an "effect" or two, just like a costume designer throws a sequin or two on a gown, or puts a feathered hat on somebody once in a while. Such a FLIP attitude from some who don't understand the effort.
These people are ARTISTS. They can make or break a show.
I remember being so impressed with the sound design for "Ragtime" for example. So many subtle sounds coming from all around the theatre... immersing me in that environment. Pulling me into the story and the era in ways that lights and sets CANNOT do alone.
I remember the sound design for "Doubt." Subtle, but brilliant, and used very effectively throughout the play.
I remember the voice of Agnes in "Agnes of God" circling around the theatre when she sang "with the voice of an angel." And the same with the Phantom's ethereal, unsettling voice in Phantom of the Opera. The sound design was as much a part of that character as Michael Crawford's acting talents. The fact that many don't understand what is involved in conceiving and executing such artistry is more of an indication of ignorance than anything else. But the designers are there doing their job, and have been ever since the first mic was worn by the first actor on Broadway.
"Jaws is the Citizen Kane of movies."
blocked: logan2, Diamonds3, Hamilton22